It's been a while but that doesn't mean I'm gone! In case you haven't checked out my recent review, read the Tales of Xillia 2 Import Review I wrote. The game is special to me and hopefully you'll try it out either by importing or when it gets localized.
Read here: Tales of Xillia 2 Review
Tuesday, November 6, 2012
Tales of Xillia 2 made its debut last week in Japan and although the game is not planned to be localized in the west just yet, fans might have something to look forward to in the sequel if it does come. The game is a direct sequel to the first Xillia and boasts itself to be a mothership title. While it’s hard to judge if it’s worthy of that title just yet, the game does boast a lot of content and changes up how Tales titles normally work.
|Meet Elle and Ludger|
It’s clear from the get-go that Xillia 2 has a different story to tell than its predecessor and this isn’t entirely bad. Characters such as Jude and Elize have matured greatly in the interim so it’s nice to see how they interact with some of the other party members. The focus is heavily on the character interaction and development and it’s definitely there. The constant conversations and banter that your crew will have during skits and cutscenes are always amusing and while they may fall to Japanese tropes, it’s not entirely bad.
|Ludger is one of the older protagonists in the franchise.|
When you’re not keeping yourself distracted with the main story, in between chapters you can interact with your party and undertake Character Chapters. Each one of your party members have an individual story to tell and Ludger can take part in it. It’s interesting especially if you were invested in the characters from Xillia 1 as you’ll see further growth in them or you can see how their maturation has affected them. Some of these chapters last a couple of minutes while others can take up to the length of a main chapter. These extras are very beefy and are just as entertaining as the main story that you can engage in.
|As cool as always.|
While the execution of combat appears to be fairly simple in concept it can quickly develop into a deep one if you choose to invest in tinkering with the game’s skill system and Arousal Orb - no it’s not what you think. The skill system is nothing new but by activating the various ones you can unlock from the Arousal Orb - which I will get into after this - characters get new abilities. Whether it be stat boosts, special skills that assist you in battle, or skills that benefit your linked partner they’re all pretty useful. The Arousal Orb is the successor to the Lilial Orb. While the web design of the latter allowed you to control the various ways to build your character, the Arousal Orb is much more streamlined. From the outset of the game you’ll have only two Arousal Orbs to choose from and each Orb has a set of skills and Arts that your assigned character can learn. As you progress the game you’ll find more Orbs and by switching the out you have a variety of things to learn. If you’ve played Tales of the Abyss, it’s something to that nature.
|Like a boss.|
Tales of Xillia 2 is a great game and one to keep an eye out for in the future, or if you’re willing to import it will most likely be worth it. Stay on the lookout for a review posting on the blog and RPG Site.